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Nov 06, 2007 Everything you need to know about Scene It? Lights, Camera, Action. Headed to Xbox 360. The popular DVD board game is now easier to play than ever thanks to this Xbox.
.December 1, 2008 - Black Friday is all about the thrill of the hunt. Staking out a retailer. Planning the approach. Finding the perfect deal. And finally remembering how you promised yourself after nearly freezing your fingers off in the cold last year, you would never do this again.
It's become a yearly ritual for the American consumer, and gamers are now a very large swath of that frenzied crowd. But today, Cyber Monday, dials the intensity back down to about a 3. Retailers are still anxious to offer deals, but this time to online shoppers that would rather enjoy their coffee while clicking a mouse than throw elbows in the cold.November 28, 2007 - Let's preface this review with two words of caution. This game is for film fanatics. If you're not, you won't get the most from this game. Second, games of this style are aren't for everyone anyway.
Like Sony's Buzz series, which didn't introduce interactive TV quiz games, but certainly popularised it on consoles, Scene It? Aims to be a party in a box for film fans. However, unlike Buzz, which generally targets the younger, less wrinkly portion of the 'all ages' demographic, Scene It?
Might actually be better suited to players who are in their late teens and over. This came as a surprise after an extended session of the game with a couple other players all of whom, this reviewer included, were expecting to be held by the hand and patronised to like a dribbling toddler raised on Disney and Nickelodeon.November 6, 2007 - I'm somewhat of a movie buff, always have been, always will be. My DVD collection currently sits at around 200 titles and ranges from chick flicks (yeah, I know) to the goriest of horror movies. Not only that, but I have a knack for remembering the names of actors and the movies that those actors have been in. Needless to say the original Scene It? Game on DVD was right up my alley.
Now the title that pioneered the combination of a DVD with a board game is making its way to Xbox 360, complete with four newly crafted (and by 'newly crafted' we mean that they blatantly ripped off Buzz's controller design) controllers. The real question with Scene It? Isn't whether it's fun, because it is, but instead it's whether or not you should spend the extra twenty bucks on converting to the Xbox 360 alternative when there is already a bevy of board game options available.July 10, 2007 - While we're not sure exactly what Microsoft will be announcing, it seems Gears of War PC is somewhat certain. If you haven't been browsing around the interwebs over the last few days, you probably missed the video that surfaced. The clip, titled 'Gears of War on PC,' originally published and quickly pulled from gamevideos.com but thereafter uploaded to YouTube, had one scene with the PC version of an achievement unlock pop up at one point in addition to Marcus Fenix battling a Brumak.
![Scene Scene](/uploads/1/2/5/5/125502934/149272094.jpg)
What's a Brumak, you ask? Well, if you've played the Xbox 360 version, you'd know him as that huge monster with rocket launchers, the coolest looking enemy in the game, that you mysteriously don't get to fight after escaping from Marcus' family home.
Lights, Camera, Acton for the Xbox 360 is the logical progression for the Scene It? Interactive DVDs. No longer do you have to fumble around with the pause button and worry about repetitive content. The four bundled Big Button Pad controllers and the intuitive gameplay make the game very easy to manage for gamers of all ages and dispositions. The presentation is a bit hokey, and the game modes aren't perfectly structured. However, there is a good deal of movie trivia content to be explored and with the prospect of more downloadable content in the future, it will quickly replace your old Scene It? DVDs.Navigating through the game menus is very simple.
The game is easily controlled with either the standard Xbox 360 controllers or the Big Button Pads. Of course, the game show feel of the title best lends itself to the use of the buzzers. The Big Button Pad controller is a simple design that feels good in the hand. The large button at one end is easily and quickly depressed, so it functions as a buzzer.
The buzzer also can be used to navigate through menus by pressing on the top, bottom, left or right side much like a D-Pad. The rest of the buttons correspond to the red, green, blue, and yellow buttons found on the face of your standard Xbox 360 controllers. These buttons are organized vertically with a point in relief on the second button from the top.
This makes it easy to quickly access the appropriate button without having to waste time looking down to orient your finger positioning. These controllers are wireless via an infrared input that you'll have to run through the USB slots of your Xbox 360. The IR controls, paired with the fact that they require two AA batteries for each controller leaves gamers longing for the true wireless technology of the 360. Fortunately, it's not that big of a deal. The IR cord is long and thin enough to accommodate any entertainment center, and it functions flawlessly.
Overall, the four packed-in controllers are worth it because they increase the play value by streamlining and simplifying the controls for players of all ages. This is a game that your parents will probably want to play, will enjoy playing, and at which they will excel. This may open them up to the idea of interactive video gaming, and in turn get you more games this holiday season.
Microsoft is definitely taking a page out of Nintendo's book and trying to appeal to a much larger audience with this game.There are only two modes of play, and one of them is not particularly well thought out. This is unfortunate because it will essentially leave you playing only one of the two modes. In both Party and Play Now, the first person to answer correctly will get the most points. Party Play mode differentiates itself from Play Now in that it continually selects challenges at random. This mode could have been good except for the fact that once a player has selected their answer, it is visible to the other three. This has the effect of keeping games tighter than they really should be.
We made a rule that you couldn't look at the other players' answers, but the occasional glance when you are stumped is inevitable. Furthermore, you have to play Party Play with four players or you'll be constantly waiting for the timer to expire before you can move on to the next round. This really makes game pacing in Party Play slow for three or fewer players. The Play Now mode, thankfully, keeps your answers hidden from view while dividing the game into categories and rounds.
It also moves at a much faster pace and allows you to choose between either short or long duration games. This will be the mode that nearly everyone will play due to the greater level of competition and faster pacing.
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